Job description Senior Environment 3D Artist  

Employment Type Full-time  

Location Uppsala, Sweden  



Bad Yolk Games is a Sustainable Gaming Development Studio founded on principles of employee health and happiness as well as making games on its own terms. Our talented team of AAA veterans from Development, Publishing and the Platform business are focused on bringing joyful and immersive experiences to our players. Our first game, Main Assembly, was released in January 2021 and got nominated for Best Debut and Best Technology at the Nordic Game Awards. We’re now working our next project and hope that you want to be part of the journey!  



What can you expect? You read this job advertisement, visited our website and/or played our game and are interested enough to apply to the role.   

Our studio will reach out to you for an initial discussion to make sure everything lines up between both of our expectations. Depending on the role, we may ask if you can complete a practical exercise.  

We invite you to meet the team, either virtually or in person to see if there’s a fit between us, what your aspirations are and how that aligns with our goals.  

We thank you for your time with either honest feedback or an offer.    



Working at Bad Yolk Games often mean you have to wear several hats. As a Senior Environment 3D Artist at Bad Yolk Games you’re responsible for producing 3D art for the game as well as taking on more technically focused tasks. Responsibilities include:  

  • Experienced environment artist with a broad skill set including lighting, shaders, texturing  
  • Ability to design and create high quality stylized 3D environments and implement them in the game, focusing mainly on foliage and organic elements. 
  • Help develop and improve the art pipeline and workflows  
  • Self-motivation, good communication skills, and a great team-player attitude  



  • Proficient with standard industry tools such as: Modo, Z-Brush, Substance Painter  
  • Experience working with lighting and post-processing in UE4 
  • Solid understanding of color, form, lighting and composition   
  • Ability to diagnose and advise on shading, lighting and performance issues  
  • A genuine interest in video games  
  • Ability to share a portfolio, demonstrating your work  



  • +5 years professional experience in a Senior Environment 3D artist role, shipping 1-2 games   
  • Experience working with shaders and material in UE4; creation and optimization.  
  • Ability to support the design team with blueprint development/implementations in UE4  
  • Write scripts and tools in our supported applications 



Our benefits package is built around health and happiness:  

  • Flexible working environment: we’re goal orientated, so you decide how to manage your day/week, just make sure it works for the rest of the team in terms of online hours or working remotely when needed.   
  • Pension, parental benefits, wellness grant and wellness hour  
  • Competitive salary and bonus policy  
  • Freedom to work on your personal projects, in accordance the company policy   
  • 25 days holiday to recharge your batteries: no rules, just ensure the time works for the rest of the team and plan in advance.  


To apply please send your resumé with a cover letter together with a link to your portfolio to